![]() ![]() This faction will emphasize mobility and high technology in order to win battles, with units such as the M1A2 Abrams battle tank, and the AH64 Apache attack helicopter being used in concert with elite infantry. We are actively looking for more team members so if you know how to model, map, texture, program, or have some other skill we may need don’t hesitate to put in an application on our forums. ![]() ![]() If you like the concept please visit and register at our forums. This is far from a final outline, and doesn’t include many specifics, but is rather intended to generate interest in the mod as a whole. These two unique factions, with their all-new companies, abilities, and artwork, will work together with the outstanding starting platform that is Company of Heroes in an effort to provide the most immersing, tactical, and fun approximation of modern strategic combat on your PC.Īlmost everything in this post is subject to change at any point. This mod will create a deep, entertaining vision of modern warfare, pitting the modern-day Chinese and American militaries against each other. PREMISE: There's a cursed ancient city where if a single person commits a crime, then everyone dies as a golden statue.COH için yapılan modern mod şunu çeviren olursa iyi olur This results in one funny dynamic: stealing money triggers the failure state (stealing is a crime) so it seems like the game is discouraging theft right? But then you find out you get to keep the money in the next loop anyway.time loop implementation: relaxed / bespoke, you retain all items and progression, basically only NPC state gets reset.not a true information game, you can't theoretically reach the best ending instantly on a first run you still have to complete all the quests and unlock the gates.progress unlocks new dialogue options + shortcuts for future loops.Eventually you solve various quests / mysteries to free the city from its curse.Įach time this happens, you must time-loop back and reset the city. The game plays with this a little: there's a treasure door that opens only during the fail state.The punishment is fake it's what makes stealing fun, like you're getting away with something. ![]()
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